Bulky, large weapons (like 2-handed hammers) are more effective. Sharp, small weapons (like 1-handed swords) are the least effective. Also, block effectivenes is more diverse depending on weapon type. DMG - Damage, STR - Strength, DEX - Dexterity, CON - Constitution, INT - Inteligence, DMGT - Damage Type, RNG - Weapon Range, MAG - Magazine Size. ELEX Walkthrough, ELEX Maps, ELEX Guide & Wiki. The numbers NSE&W represent the number of the larger squares (i.e., those containing four very faint squares) you can see when you zoom the map all the way in. Blocking effectivenes has been adjusted to make blocking easier in general when compared to vanilla game. List of Two-Handed Weapons available in ELEX with Damage and Attribute requirements. Featured maps and guides:Sniper Elite 5 Elden Ring Dying Light 2 Elex 2 Forza Horizon 5. None of these stats affects the heavy weapons. All One-Handed Weapons (swords, axes, maces) that can be found while exploring the game world in Elex 2. Others like you also viewed ELEX Wiki Two-handed Sword Categories Community content is available under CC BY-NC-SA 3.0 unless otherwise noted. Location This sword can be found sticking out of a stone by some skeletal remains guarded by Roaming Chimeras. Most perks give you an extra 10 points of damage per level, but the energy, powder, and projectile mastery perks give 20. The Warriors Poison Sword II is one of the two-handed weapons in ELEX. But theres a catch, if you want to complete The Weapon of An Artist Mission - youll. Whether you run into Lasse during Thorhilds Cultivators or talk to him to improve your smithing or buy weapons - hes got a unique quest that can net you a fantastic weapon. You will never see this base value, as a starting character already has a +2 bonus to both melée and ranged damage.ĭepending on your level, perks, and stats you will find the numbers differ somewhat. Elex 2 The Weapon of An Artist Mission Guide. The figures for Damage are given as xx/yy, where xx is the value that applies when you have no perks or bonuses from your stats, and yy the value when you have maxed level perks for that weapon type, three points in Lone Wolf and all stats at 100. The figures for requirements (except in the case of shields, for which the numbers do not change) are given as xx/yy, where xx is the value that applies before you take the appropriate Specialist perk, and yy is what the requirement is reduced to by the perk. ![]() Note that the requirements (two of four: strength, dexterity, constitution, or intelligence) change from one category to the next. If there is a petition to order them elsehow, I will certainly consider it. Mostly this corresponds with the increasing level of requirements to wield the weapon. Applies the same amount of elemental effect per strike as a One-Handed Melee Weapon, despite being much slower and more draining. Drain much more stamina from use compared to One-Handed Melee Weapons. The weapons are presented in their categories in increasing order of damage dealt. I decided to switch it up a bit to see how Two-Handed Melee Weapons work and I am shocked at how bad they are. ![]() Unique Weapons in Elex II Unique Weapons in Elex II
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